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@moonlit_abby — TikTok avatar

@moonlit_abbyMoonlit Studio

Moonlit Studio - Solo Dev 🎉Thank you for 50k!! 🎉 Stopped uploading I landed a studio job :D

card updated Oct 10, 2026 · 12 clips parsed · following 1,793 · 1,300,000 likes total

Engagement15.16%above average

Account summary

@moonlit_abby has 60,600 followers and 110 videos. Across the 12 parsed clips the average is 379,393 views and 57,011 likes. Engagement to views is 15.16%, which is above average for TikTok. On the newer half of the feed the response is falling (−7.15 pp). Posts roughly 0.2 times a week. An average clip reaches 626% of the follower count.

Followers
60.6K
−100 in period
Engagement
15.16%
−7.15 pp newer half
Average views
379.4K
median 15.2K
Likes per clip
57K
229 comments avg
Shares / saves
260 / 3.4K
0.9% of viewers save
Posting rate
0.2 / wk
reach 626% of followers

Latest clips

12 collected
A quick look into the textures for the main particle of this heart VFX — @moonlit_abby16.3K0:46A quick look into the textures for the main particle of this heart VFX. I'll break down the shader graph and niagara sys1.3K3420234UE Shader Nodes 7: Panner Simply allows you to scroll texture coordina — @moonlit_abby17.4K1:07UE Shader Nodes 7: Panner Simply allows you to scroll texture coordinates during gametime to create animations. Straight1.1K1220254Just one way game designers create randomized effects for weapons in a — @moonlit_abby13.1K0:56Just one way game designers create randomized effects for weapons in abilities for loot or rogue-like games! #games #ind1.1K2122226Unreal Engine Shader Nodes 6: Per Instance and Particle Random nodes.  — @moonlit_abby14.1K0:59Unreal Engine Shader Nodes 6: Per Instance and Particle Random nodes. These are versatile nodes when applied to their re8291019234How to make a circular or radial progress bar in the unreal engine sha — @moonlit_abby64.2K1:25How to make a circular or radial progress bar in the unreal engine shader graph for an improved UX. It's a pretty simple5.8K661141.3KHow to make a charge up particle system in unreal engine's Niagara. Th — @moonlit_abby4.5K1:05How to make a charge up particle system in unreal engine's Niagara. This is just isolating each emitter and how it plays27415373Scalar and Vector parameters are used to create dynamic inputs for you — @moonlit_abby4.3K1:29Scalar and Vector parameters are used to create dynamic inputs for your shader, allowing them to be easily adjusted in r2863352A look at the new charge spells I've added to my game Herbs & Hexes. D — @moonlit_abby9.7K0:42A look at the new charge spells I've added to my game Herbs & Hexes. Do you have any ideas? #gamedev #indiegames #roguel1K391380Depth Fade: Calculates distance to any opaque objects behind it. It is — @moonlit_abby9.3K1:10Depth Fade: Calculates distance to any opaque objects behind it. It is used to hide unsightly seams when translucent obj5351715147This is also called being a perfectionist 😭😭 Different approaches to c — @moonlit_abby2M1:47This is also called being a perfectionist 😭😭 Different approaches to change the perspective of a fixed camera around co345.1K5472.5K26.1KEven a subtle improvement can really round everything out 😄 #gamedev # — @moonlit_abby1M0:32Even a subtle improvement can really round everything out 😄 #gamedev #indiegames #indiegamestudio #pixelart #retrogames 162.3K2921524KAyo✨ #indiegamedev #gamedev #indiegames #fps #games — @moonlit_abby1.4M0:09Ayo✨ #indiegamedev #gamedev #indiegames #fps #games164.6K1.7K2128.3K

Engagement per clip

12 parsed clips · newest on the right · click a bar to open the clip peak: 17.4% ER
Mar 31Jun 14Sep 14

Profile completeness

5/6

Frequently asked

How many followers does @moonlit_abby have?

60,600 followers as of Oct 10, 2026.

How many videos does @moonlit_abby have?

110 videos; 12 of them have been parsed with full statistics.

What is the engagement rate of @moonlit_abby?

15.16% of views turn into likes, comments and shares across 12 parsed clips.

What is the average number of views per clip?

379,393 views, median 15,200.

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Trending now

views on clips from the past two weeks